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A low profile, ceiling mount option for Orbi Pro users.
A low profile, ceiling mount option for Orbi Pro users.
Respawn is working on new Titanfall games, including a premium title slated for release in 2019.
Today Respawn confirmed that it's indeed working on new Titanfall games, but the studio's current projects won't bleed into one another. Instead, Respawn has multiple teams working separately on each game. That means the team developing Jedi: Fallen Order will be different than the one making the new Titanfall games, but we could see FPS mechanics from Apex Legends cross over. The dev team will not, however.
"Lastly, regarding other games in development at Respawn, it is important to understand that there are entirely separate development teams working on Apex Legends and Star Wars Jedi: Fallen Order," Apex Legends executive producer Drew McCoy said in a recent post. "Additionally, in order to fully support Apex Legends, we are pushing out plans for future Titanfall games. No resources from the Apex Legends team are being shifted to other titles in development here at the studio, nor are we pulling resources from the team working on Star Wars Jedi: Fallen Order."
The Epic Games Store has put pressure on PC king Valve for a while now, but a new promise from Epic's CEO raises the stakes.
Despite hotly contested controversy, boycotts, and lots of review bombing, Epic Games has no plans to stop buying exclusivity for its digital storefront. And as long as the money flows, publishers will keep accepting deals. The Epic Games Store has already secured big deals with Ubisoft, Take-Two Interactive, Deep Silver, and 505 Games. This exclusivity hits Valve right where it hurts: its pocketbook. Timed exclusivity takes a chunk out of Valve's potential sales during a game's vital launch period, with some games not coming to Steam until a year after release. But Valve could make all of this stop. All it has to do is offer more money to developers.
In a bit of psychological manipulation, Epic CEO Tim Sweeney says the company would stop making exclusivity deals if Valve let devs and publishers keep 88% of all revenues from games sold on Steam. "If Steam committed to a permanent 88% revenue share for all developers and publishers without major strings attached, Epic would hastily organize a retreat from exclusives (while honoring our partner commitments) and consider putting our own games on Steam," Sweeney said on Twitter.
Nintendo keeps throwing analysts off their game; not only did Nintendo miss hardware and software projections laid out by analysts, but now the company is being coy about the new rumored Switch revisions.
At a fiscal year earnings conference in Japan, Nintendo President Shuntaro Furukawa says a new Switch model won't be unveiled at E3 2019. "As a general rule, we're always working on new hardware and we will announce it when we are able to sell it. But we have no plans to announce that at this year's E3 in June," Mr. Furukawa said at the event, as per Bloomberg. This directly counters reports of a cheaper Switch version launching in June, but aligns with the president's previous assurances that a new system isn't happening any time soon.
The company is indeed working on new hardware--as it historically always does, the president says--but no news will be shared until it's ready to hit store shelves. Sources also say that a Switch refresh is on the way with smaller improvements like an OLED panel screen and more battery life, but a more dramatic next-gen hardware leap isn't currently in development.
Now that Nintendo's new handheld-console Switch hybrid is now up to 34.74 million units sold worldwide, we put these numbers against the company's mighty forebears to see how the Switch stacks up.
Today Nintendo announced its Fiscal Year 2019 earnings and updated its historical console hardware and software sales. We decided to take a closer look at the Switch's performance and put it into perspective with what other Nintendo systems have achieved throughout the the decades.
In just two years, the Switch has outsold legacy systems like Nintendo 64 and Nintendo GameCube systems--both of which accrued their sales in a six-year lifespan. Right now the Switch has strong potential to topple Nintendo's historical legacy consoles, but handhelds are another story. The Switch has a long way to go before it tops titanic sells like the 3DS (75 million units), the Game Boy Advance (81 million units) and the reigning DS king (154.02 million sales).
Microsoft's gaming segment has been geared into an Xbox-as-a-service approach to deliver consistent earnings every quarter, and so far the strategy is working. But it's still a drop in the bucket compared to the titan's overall revenues.
Today Microsoft released its Fiscal Year Q3 2019 earnings, confirming tremendous quarterly revenues of $30.57 billion, up by 14% year-over-year. This growth was driven mostly by an explosive 73% earnings spike in Azure revenues, followed by jumps in cloud services, Dynamics 365 business software, and Surface hardware sales. Xbox, on the other hand, contributed markedly less than these other segments, showing gaming's place in Microsoft's grand scheme of things.
On a whole, Xbox gaming earned $2.36 billion in FY Q3'19 including full game sales, hardware purchases, microtransactions, and subscriptions, up a nice 5% year-over-year. But this is just 7.7% of the company's total earnings for the quarter, and roughly 22% of its More Personal Computing parent segment. Why does this matter? It really underlines the shift to make Xbox into a monetizable, cross-platform service that unifies multiple hardware mediums aimed at generated consistent revenues.
While most Super Smash Bros. Ultimate players are enjoying the games competitive scene there are still some players who enjoy Spirit Boards. This time round we have quite a unique Spirit Board event for fans.
The #SmashBrosUltimate Spirit Event "Nintendo Labo: SMASH KIT" starts on 4/25! Beat the target spirits in battle to earn triple the usual EXP! Event-exclusive spirits will make an appearance, so don't miss out! pic.twitter.com/l8Uhk25K8b— Nintendo Versus (@NintendoVS) April 24, 2019
The news comes from the official Nintendo Versus Twitter account who has posted what has been titled as the "Nintendo Labo: SMASH KIT" Spirit Board event. Players will be able to take on the the "event exclusive" spirits on the 25th of April, and upon completion players triple the usual amount of EXP gained.
During the time the event is live, players will be able to take on the Toy-Con Robot, the Toy-Con Car, the Toy-Con VR Goggles, Professor Riggs, Plaise, Lerna. If you were unaware, the last three mentioned in that list are characters in the Nintendo Labo Variety Kit software. In other news about Super Smash Bros. Ultimate, the title recently received its version 3.0.0 update that has added a bunch of new features that even include the first DLC fighter, Joker. If you are interested in learning about more about the 3.0 update, check out this post here. Super Smash Bros. Ultimate is currently available exclusively on the Nintendo Switch.
New information has surfaced regarding the sales of the recently released Persona 5. The sales figures indicate that Persona 5 has reached a new sales height of 2.7 million.
Back in January 2019, it was reported by Atlus that Persona 5 sold 2.4 million units and while that may not seem like many sales for a recently released game, keep in mind that this is a JRPG title. JRPG titles aren't the most popular genre of game, so seeing 2.4 million units sold for an individual title is more the an achievement on the designer Naoya Maeda.
New statistical sales for the game have now been revealed on the official Japanese Amazon listing for Persona 5, according to the listing the original Persona 5 game has now surpassed for 2.7 million units. In some other Persona 5 news, Super Smash Bros. Ultimate recently introduced their first DLC fighter 'Joker' who is a character from the Persona series, more on that story here. Persona 5 is available on PlayStation 3 and PlayStation 4.
Bandai Namco has officially revealed that the sixth iteration of Goku will be soon coming to Dragon Ball FighterZ, introducing Goku (GT) and his epic Super Saiyan 3 Kamehameha wave.
Watch as Goku [GT] unleashes Super Saiyan 3 Kamehameha in DRAGON BALL FighterZ!— Bandai Namco US (@BandaiNamcoUS) April 24, 2019
Get your #DRAGONBALLFighterZ FighterZ Pass 2 now to unlock Goku [GT] on May 9th: https://t.co/LD5kGcJSLn pic.twitter.com/XoSNgP7exf
Back in late March we learned that Bandai would be bringing out a new version of Goku, this version of Goku would be based on the Dragon Ball GT TV series Goku. Goku (GT) comes in kid form and is apart of the Dragon Ball FighterZ Pass 2, he will be coming with a unique set of combo moves that even include his power pole.
The reveal trailer also shows that Goku (GT) will be able to transform into Super Saiyan 3 and perform the epic Super Kamehameha wave on his opponents. Closer to the end of the video we see a full transformation into Goku Super Saiyan 4, which somehow brings kid Goku to a fully grown adult. Dragon Ball FighterZ FighterZ Pass 2 Goku (GT) fighter will be unclockable from May 9th. For further information visit the official Bandai website here.
Capcom's Devil May Cry 5 was quite the success and has continued Capcom's smash hit releases, but is there anymore content planned for Devil May Cry 5 players to enjoy? Unfortunately not.
Unfortunately we don't plan on adding any more content to DMC5. In terms of RE, I sure hope there are more titles in the works cause RE2 was a huge success. ^^— Matt Walker (@retroOtoko) April 23, 2019
The announcement comes from a Producer at Capcom called Matt Walker. Walker says in a reply to fan asking him if Vergil will be a playable character soon, "Unfortunately we don't plan on adding any more content to DMC5." To further clarify that there is no more Devil May Cry 5 content in the pipeline, Walker says in a separate reply to a fan asking about a rumored "ladies night" DLC "Unfortunately dev on DMC5 is finished. I'd personally like to see the ladies playable too. We can only hope that at some point we can convince the people up top that it's worth doing."
It is certainly a shame that Capcom doesn't have any more new content planned for Devil May Cry 5, as the title has been received very well by fans so I'd assume future DLC content would have also be very well received. Devil May Cry 5 is currently available on the PlayStation 4, Xbox One and PC. For more information regarding the title, visit the official Devil May Cry 5 website here.
The imaginative filled Mario title, Super Mario Maker 2 has been announced to be debuting to Nintendo's Nintendo Switch later this year.
Let's-a go! Let your imagination run wild as you make and play the Super Mario courses of your dreams when #SuperMarioMaker2 launches for #NintendoSwitch on 6/28! https://t.co/TnK9rQwRJi pic.twitter.com/eSJfb7JSPj— Nintendo of America (@NintendoAmerica) April 24, 2019
Back in early February, Nintendo announced that they would be bringing a new sequel to the extremely popular Mario title, Super Mario Maker. While the initial announcement was a quick 1:30 trailer it showed off some brand new features players will be able to enjoy once the title is released. Now, Nintendo have solidified the release date for the game with a recent announcement on the official Nintendo America Twitter account.
The above announcement has confirmed that Super Mario Maker 2 will be hitting the Nintendo Switch late June this year. Specifically, the sequel will coming to the Nintendo Switch on June 28th, and as we move closer to the release date I'm sure Nintendo will be sharing some more new features that will be apart of the sequel. Last week I reported on a coming update to the Super Mario Maker website, that update has now been made live so if you are after more information for Super Mario Maker 2 head on over to the official website here.